why clan

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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

why clan

Post by rearrow »

as patrapture posted in another topic. reasons to be in a clan are disapearing.

towers are harder to build and easily destrpyed by mages.

you have no pvp protection.

storagespace was a benefit of a clan if u trusted ur clanmates (the reason raw stays small). now u got the bank which cant be destroyed by enemies.

crafting lv100+ items is a remaining one but for a lv100+ 500k to join a clan., craft, and leave is peanuts. i would propose that only marshalls can craft so duke can have members prove themselves before being able to craft. maybe also access storage for marshall and higher only. alternatively u could raise cost to join clan.

only small other benefit to clanning is that it allows u to move gear between alts (if both are in clan) and you dont have 2 devices.

off course i could never betray my raw family, so I got no choice but to stay even if it offers no bennefits and much risk.

DRAW DRAW DRAW UR BOAT
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: why clan

Post by dinoponte2 »

Good ideia of only marshals craft
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

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Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
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Re: why clan

Post by Insider »

dinoponte2 wrote:Good ideia of only marshals craft
Agree, you should work to be allowed to craft :)
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