Umm isn't it time to increase the drop rate?
Moderator: Game Administrators
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Umm isn't it time to increase the drop rate?
It took me 3 hours to get a diamond staff.I killed thousands.It was so much fun! Not
- Insider
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Re: Umm isn't it time to increase the drop rate?
IMO everything is ok, gear shouldnt be easy to get 

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Re: Umm isn't it time to increase the drop rate?
By the time anyone strong enough to kill the hundreds or thousands of enemies to get the gear it's obsolete. Nothing wrong with making gear hard to get but 1/1000?
What's the thinking behind that? Is killing the same enemie for hours your idea of fun?
What's the thinking behind that? Is killing the same enemie for hours your idea of fun?
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Re: Umm isn't it time to increase the drop rate?
Most of the drop rates come from mmo. If items were that accessible they would have no value to the players. The high levels who can acquire them do so to sell to those who need them. I play both, and personally think mmo and rpg need different drop rates and accessibility to items because they ARE obsolete by the time you can get them.
- ogonbat
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Re: Umm isn't it time to increase the drop rate?
I think we 'd better ask together to have the opportunity to craft or buy in shops what we need. I m still killing ghost archers and huntresses and the now i have the biggest collection of steel bows in the world.. 

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Re: Umm isn't it time to increase the drop rate?
i got 119 diamound bow on inventar & storage chest , and my archer is using oneogonbat wrote:I think we 'd better ask together to have the opportunity to craft or buy in shops what we need. I m still killing ghost archers and huntresses and the now i have the biggest collection of steel bows in the world..

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Re: Umm isn't it time to increase the drop rate?
Enough people don't complain about this.
- ogonbat
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Re: Umm isn't it time to increase the drop rate?
i m sure the question is already under discussion by programmers, many players asked a revise of methodsRizzo wrote:Enough people don't complain about this.