limit making of clans

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rearrow
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Joined: Wed Jul 16, 2014 9:48 am

limit making of clans

Post by rearrow »

this been discussed several times but nothing happened yet so....

Acertainlv1700+ magewho bought his account not long ago from once of tbe most famous players
today held many i raw and dr hostage by building walls ariund them. 5 walls, make new clan, repeat. at one point we were surrounded by 45+ walls. couldnt count further because my screen was full.
since he was high lvl he easily could repair these walls if we tried to destroy one. he kept this up for many many hours. making it impossible for those trapped toplay. he used the time to build a lv160+ tower.l!

eventually we got out because our lv 3000+ mage got of work and managed to kill the walls. And we killed that tower too.

trapping with walls is forbidden, iv read.
he didnt care and has build a reputation of doing illegal things. iv seen many complaints about M***

many players dont care if they breaking the rules ,especially if they not punished.(ps outlawibg a lv1700+ has no.practical effect).

so the game should make it impossible to do this.
its been suggested many times: make it so u cant make or join a clan if u just left one.
problem solved.
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Eclipse
Posts: 189
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Re: limit making of clans

Post by Eclipse »

rearrow wrote: he didnt care and has build a reputation of doing illegal things. iv seen many complaints about M***
Trapping Dr and RAW behind the walls was not an illegal action; neither can be it counted as "reducing game experience of a player/players"; this act was tactical in nature, performed in a clan context, to gain a specific military end. However, you may label this act otherwise. Your air of injured innocence has become nauseating, I am afraid!
rearrow wrote:many players dont care if they breaking the rules ,especially if they not punished.(ps outlawibg a lv1700+ has no.practical effect).
Rash does care about that! You did not prove anything against a level 1700+ that can win him a punishment. We do not abuse bugs; contrarily, we report them.
rearrow wrote:so the game should make it impossible to do this.
its been suggested many times: make it so u cant make or join a clan if u just left one.
problem solved.
Still it won't help. If the game mechanics refused me to de-clan/clan-in in a certain period of time, I do have other legal ways to perform such an action to vex you. xD
rearrow wrote:eventually we got out because our lv 3000+ mage got of work and managed to kill the walls. And we killed that tower too.
Congratulations! You rendered a great service to humanity. xD
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rearrow
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Re: limit making of clans

Post by rearrow »

Eclipse wrote:
rearrow wrote: he didnt care and has build a reputation of doing illegal things. iv seen many complaints about M***
Trapping Dr and RAW behind the walls was not an illegal action; neither can be it counted as "reducing game experience of a player/players"; this act was tactical in nature, performed in a clan context, to gain a specific military end. However, you may label this act otherwise. Your air of injured innocence has become nauseating, I am afraid!


On the day walls were introduced people used it to trap others when they logged. that was made illegal the next day. yes it was illegal.
rearrow wrote:many players dont care if they breaking the rules ,especially if they not punished.(ps outlawibg a lv1700+ has no.practical effect).
Rash does care about that! You did not prove anything against a level 1700+ that can win him a punishment. We do not abuse bugs; contrarily, we report them.

see above. the outlaw comment is just a remark that many punishments do not bother high lvls in the least. outlaw status has 0 effect on someone like maiden/lasttry/mike or eclipse.
neither does loosing a 100million in gold. its just a few hours grinding. but admins ofthen say that people wont do these things because they will get outlawed or because they are costly.
punishment (if it is decided that an action is illegal) should be a punishment. not a laughing matter.

if u regularly look at forum and chat u will find many complaints of others abouth high lvls who only think of themselves, killing others with spawns, stealing spawns, blocking with their dragons etc.
if u buy lvls or illegally buy an account (when u traded for eclipse that was already illegal, buying mike for cash even more) you should use them responsibly.

and u are not rash.
u are eclipse. mike is mike (topak).
karlito is rash duke. a clan does not break rules. players do. a clan does not reduce gaming e perience, players do.

let mike speakfor himself. hes been using glitches and breaking rules since he bought him. Which in itself is illegal. so is u trading for eclipse. that has been illegal for at least a year.


rearrow wrote:so the game should make it impossible to do this.
its been suggested many times: make it so u cant make or join a clan if u just left one.
problem solved.
Still it won't help. If the game mechanics refused me to de-clan/clan-in in a certain period of time, I do have other legal ways to perform such an action to vex you. xD

sure u do.
nice u admitting u doing it to vex me. thats reducing gaming experience. so is trapping someone for hours. i never complained about nick doing such things since its only an hour or so.

rearrow wrote:eventually we got out because our lv 3000+ mage got of work and managed to kill the walls. And we killed that tower too.
Congratulations! You rendered a great service to humanity. xD
Asmodeous
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Re: limit making of clans

Post by Asmodeous »

Creating a new tag for the sole purpose of putting up another 4 unbuilt walls seems like abuse to me. Locking someone in their compound legitimately however wouldnt be. If i remember rightly they put in an unbuilt building limit because we drew pictures with walls all over the clan map amd made prisions for people.

Looks like someone got around the unbuilt issue.
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rearrow
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Re: limit making of clans

Post by rearrow »

lol yeah those pictures. couldnt keep them though.
a bit explicit lol

but thats why i vividly remeber trapping was forbidden.
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Eclipse
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Re: limit making of clans

Post by Eclipse »

Asmodeous wrote:Creating a new tag for the sole purpose of putting up another 4 unbuilt walls seems like abuse to me. Locking someone in their compound legitimately however wouldnt be. If i remember rightly they put in an unbuilt building limit because we drew pictures with walls all over the clan map amd made prisions for people.

Looks like someone got around the unbuilt issue.
For them it was easy to bypass our concrete walls. They could have committed suicide but they preferred to stay inside. Mostly those walls were used to protect our own tower, the main purpose was not to block them. Mike made many layers of wall to protect the tower. Besides, it was one against many. one Mike vs Doom, Last, Worf, nightshade, a bunch of raw members. The end was to save a low level tower from the FT evil warlords but they succeeded after all. Moreover, they were also doing the same but Last does not like to mention it, I guess. xD
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rearrow
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Re: limit making of clans

Post by rearrow »

once again. let mike speak. u were not there. you even arent rash most of the time. lately u seem godz lol.

how could people suicide when they were stuck away from ur towers. the cannons could not reach them. amd walls were rebuild if i managed to kill one.
you were not there . you did not see what eas going on.. only mike was theremost of the time.

we did not spawn walls using many clams to trap.
only when maiden started to remove them we did replace ur walls with hours to prevent mike from rebuilding them. building is instant.removing takes time. when all ur walls were gone. we sold all our temporary ones.
and im not claiming raw members dont ever do wrong things. but as duke I take action then. since raw consists of close friends most times they will listen. (although sometimes a bit late, especially when drinking lol)

last part. the walls were not just around ur tower so we could not attack it. they were up against raw far walls too. so anyone who logged near the tower was trapped completely. since mike knew and saw usworking there this was not an accident.
dinoponte2
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Re: limit making of clans

Post by dinoponte2 »

Its abuse yeah but is problem of creater not make somethink to resolve it because theres many choices to resolveit
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

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rearrow
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Re: limit making of clans

Post by rearrow »

its made legal yesterday.

but i find that strange fir the following reasons:

1) the limit on unfinished buildings was made just to prevent this type of trapping. but now its suddenly allowed.

2) walls are made instantly and can be repaired from a distance. taking them down takes time.

3) walls can only be build on clan maps, byclans. using the its a clan warfare thing as excuse is abit moot.

4) anyone can now trap others on clan maps as long as hes a lord or duke. it only takes some gold and a high lvl mage makes more in a few hrs grinding then he will spend. also if u regularly can buy lvls u can buy gold too.

5) only high lvl mages do enough damage to get out of these player made prissons. effectively allowing this makes the clanmaps the property of these.

6) some players do this just to irritate others and ruin their game (I DO NOT MEAN U ECLIPSE).
sad but true.

7) it makes killing towers being build even more easy to kill fir high lvl mages.
example: trek lvl 4 tower being attacked. 2 defenders managed to repair. after dying when they came back tower surrounded by walls of 4 or 5 different temporary clans. high lvl mage killing it and defenders could not get close to tower to repair or to attack mage inside. a melee is totally helpless.

It was perfectly legal to do this now it has been allowed.
but its just another advantage for those poor underpowered high lvl mages.

and yes

I am trapped again. perfectly legal of course. but seriously limiting my enjoyment of the game.
expecing not to be able to play much .not because im busy but because some find it funny to trap now its allowed.
blitzcraig
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Re: limit making of clans

Post by blitzcraig »

we've been monitoring and discussing this all day (around 3am now for other admins, similar for most the whole GM team)

1> it wasn't made legal yesterday, it was simply discovered yesterday.... please don't compare this to when walls were first introduced because other game mechanics have changed since then also

2> yes, you have successfully named a couple of flawed game mechanics, we are working towards resolving those

3> of course it's clan warfare... I'm not sure why you bother to point that out

4> if anybody can do it, than anybody can build to block against it too, so no problem there

5> yes , I totally agree.. mages are way over powered; which is true regardless of this issue of course, and also something we are trying to get resolved (literally nobody on earth has written more about that than I have)

6> yes, some people are mean

7> yes, it is an effective tactic in this regard

and like I said, we are still discussing it... we do not generally see a clan tactic and automatically say it's a violation of rules unless it's actually exploiting a bug or glitch, which this is not. it is possible that we decide it's abusing the mechanics for an unintended effect which unduly inhibits another player's ability to enjoy the game, but we have not yet made that determination.

One last comment here: I believe it's worth noting that the first time this happened, the player doing it must've spent hundreds of millions of gold to end up with literally nothing at all to show for it, so I think it's reasonable that you give us time to watch how it develops since it's clearly not providing a game-changing advantage to anybody yet. hope that clears this issue up.
Beeware the Spiral Blitzbees...
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