Yes this would be very goodArashiko wrote: Mon Jun 25, 2018 12:57 am Alternatively alter the quest to accept a +1 or +2 item in lieu of the missing +0 item.
Downgrade Gear
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- Nahgus
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Re: Downgrade Gear
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- madmaniacal1
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Re: Downgrade Gear
The issue with this is that +x variants have separate item IDs themselves. While coding OR arguments into Java or Smali is a simple enough task, only Compbatant knows if the FT engine could support them for quests. Also, every quest that requires gear to complete would have to be rewritten to add these changes. Not the portion that we read, but the quest mechanisms BEHIND them. A daunting task, to say the least.Arashiko wrote: Mon Jun 25, 2018 12:57 am Alternatively alter the quest to accept a +1 or +2 item in lieu of the missing +0 item.
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- Humble_M
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Re: Downgrade Gear
I see your point. I think my 2 craft options might work best - less coding changes for compbatantmadmaniacal1 wrote: Mon Jun 25, 2018 2:17 pmThe issue with this is that +x variants have separate item IDs themselves. While coding OR arguments into Java or Smali is a simple enough task, only Compbatant knows if the FT engine could support them for quests. Also, every quest that requires gear to complete would have to be rewritten to add these changes. Not the portion that we read, but the quest mechanisms BEHIND them. A daunting task, to say the least.Arashiko wrote: Mon Jun 25, 2018 12:57 am Alternatively alter the quest to accept a +1 or +2 item in lieu of the missing +0 item.
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- madmaniacal1
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Re: Downgrade Gear
There's no easy way to do this. Simple? yes. Easy? Depends on the frame of reference.Humble_M wrote: Mon Jun 25, 2018 2:45 pmI see your point. I think my 2 craft options might work best - less coding changes for compbatantmadmaniacal1 wrote: Mon Jun 25, 2018 2:17 pmThe issue with this is that +x variants have separate item IDs themselves. While coding OR arguments into Java or Smali is a simple enough task, only Compbatant knows if the FT engine could support them for quests. Also, every quest that requires gear to complete would have to be rewritten to add these changes. Not the portion that we read, but the quest mechanisms BEHIND them. A daunting task, to say the least.Arashiko wrote: Mon Jun 25, 2018 12:57 am Alternatively alter the quest to accept a +1 or +2 item in lieu of the missing +0 item.
Making a quest NPC to change +x into +0 might work, but each item they can change has to be coded as a separate quest.
Making crafts accept +x variants may not even be possible, Idk.
Making a "shop" interface where the player places in a +x and gets a +0 (for a fee) may well be the easiest, if such an interface was added to FT (client update would be required, after testing).
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Mind you, I'm only giving these ideas on the premise that Comp would want it changed. Players grinding/questing to get hard-to-obtain items is kinda the point of an RPG. Many pets and lvls are bought to make such grinds easier, so he may well wish to leave all as it is.
Only the input of Compbatant can clarify his stance on such.
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- Humble_M
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Re: Downgrade Gear
I'm all for hard work...but why get "penalized" for good fortune?madmaniacal1 wrote: Mon Jun 25, 2018 4:11 pmThere's no easy way to do this. Simple? yes. Easy? Depends on the frame of reference.Humble_M wrote: Mon Jun 25, 2018 2:45 pmI see your point. I think my 2 craft options might work best - less coding changes for compbatantmadmaniacal1 wrote: Mon Jun 25, 2018 2:17 pm
The issue with this is that +x variants have separate item IDs themselves. While coding OR arguments into Java or Smali is a simple enough task, only Compbatant knows if the FT engine could support them for quests. Also, every quest that requires gear to complete would have to be rewritten to add these changes. Not the portion that we read, but the quest mechanisms BEHIND them. A daunting task, to say the least.
Making a quest NPC to change +x into +0 might work, but each item they can change has to be coded as a separate quest.
Making crafts accept +x variants may not even be possible, Idk.
Making a "shop" interface where the player places in a +x and gets a +0 (for a fee) may well be the easiest, if such an interface was added to FT (client update would be required, after testing).
---------
Mind you, I'm only giving these ideas on the premise that Comp would want it changed. Players grinding/questing to get hard-to-obtain items is kinda the point of an RPG. Many pets and lvls are bought to make such grinds easier, so he may well wish to leave all as it is.
Only the input of Compbatant can clarify his stance on such.
Also, FT already has at least one quest where, once completed, the NPC can "improve" a +0 item into its +1/+2 counterpart. The framework is already in place to do the reverse!
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username: Humble_M (Mage)
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- madmaniacal1
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Re: Downgrade Gear
That quest uses the most basic quest mechanic:Humble_M wrote: Mon Jun 25, 2018 5:25 pm Also, FT already has at least one quest where, once completed, the NPC can "improve" a +0 item into its +1/+2 counterpart. The framework is already in place to do the reverse!
Give item [a] (the +0)
Give gold or item (depending on quest)
Receive item [c] (the +x variants)
In order to do the opposite (+x variants to +0), a separate quest for each +1 AND +2 item would have to be written, and even then, a problem exists. If you have multiple +x items with you (like a 250+2 and a 500+1, for example), but only want to change 1 of them, how would the quest know what to change? To sort that out, each (+0) item would likely need it's own NPC. If that were the case, you could populate an entire map with NPCs for such. Far too much...
There must be a better way to accomplish this, if it's to be done.
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- DAVEmanda
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Re: Downgrade Gear
Hellooo? No. Lol that's just very simple, add a comma and one number moremadmaniacal1 wrote: Mon Jun 25, 2018 2:17 pm,only Compbatant knows if the FT engine could support them for quests.Arashiko wrote: Mon Jun 25, 2018 12:57 am Alternatively alter the quest to accept a +1 or +2 item in lieu of the missing +0 item.
That was funny

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