Arashiko wrote: Sat Dec 29, 2018 2:29 pm
Exclude sieges from the command?
In all honesty, I withdraw my previous concerns in this case, as I have figured out how (using current mechanics) to create the effect (moving pets/sieges into position unescorted) without use of chat commands at all.
Sorry guys I meant for MM1
^ care to explain.
I'm guessing something I learned from Cashew's Care and Control of Pets 101 course.
With all due respect, I will decline to give the particulars of this tactic in an open forum, lest I see my trick used against my friends. Suffice to say, Cashew's ideas aren't far from the mark. Also, it breaks no rules, given how it is done.
/peticons
/move
/petinfo
Commonds are not working.
Is i do some mistake. With type them?
Or it just off.
And I like to see what is common of move pets to 1 step. It's 3rd icon when tap pet.
If some know move OWN pet(3rd) command tell me.
/wait is the only pet-related command in the game that a player will ever use. The only other pet-related command kills your pets, so I'm not even going to post it here.
The commands found in the original post of this thread were suggestions, which have not been added to game (yet, but possible one day).
madmaniacal1 wrote: Mon Feb 25, 2019 3:30 am
/wait is the only pet-related command in the game that a player will ever use. The only other pet-related command kills your pets, so I'm not even going to post it here.
The commands found in the original post of this thread were suggestions, which have not been added to game (yet, but possible one day).
I will be waiting for that day.
I know some Commonds only like
/pos
/info
/wait
/w player name
/parameter. (something like that).
1 more commons to kill pets. But as you said don't like post here