Mana for all characters

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James142
Posts: 583
Joined: Tue Mar 11, 2014 4:12 am

Mana for all characters

Post by James142 »

My idea is that all characters should have mana. I'm not saying give all characters spell, I say redo skills for mana use, say for archer,

Arrow Storm - 10 Mana - 800 splash damage to enemies in direction character is facing.

This would allow unlimited use for skills, no wait time/regent time
The OG Rasta

“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: Mana for all characters

Post by dinoponte2 »

Sorry lol thats ilogical and stupid ideia, no offence :p
Sure thats not way to balance pvp
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: Mana for all characters

Post by rearrow »

wont call it stupid.
many rpgs and games do this especially hack and slash rpgs use a manna bar to.power special attacks.
James142
Posts: 583
Joined: Tue Mar 11, 2014 4:12 am

Re: Mana for all characters

Post by James142 »

Yes, the way rearrow said. I've played mmorpgs where there is this idea and the skills were even allowed to lvl. PvP was just fine in those games
The OG Rasta

“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
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naomi
Posts: 663
Joined: Wed Mar 26, 2014 2:48 am
Location: Philippines

Re: Mana for all characters

Post by naomi »

i played mmorpg also that warrior has a mana bar that he use skill with drastically great damage but with 30mins cool down before u can use it again ;) , i missed those old times :lol: they usually called it one-hit-skill literally one hit with mobs/player when the mobs/player didnt evade the hit :D


it can acquired at lvl300+
username:naomi lvl.1,631 archer (ADIK-Marshal)
username:naomii lvl.72 archer (ADIK-Duke)



IS NOW ACTIVE...
Moonraker
Posts: 217
Joined: Wed Jun 19, 2013 12:00 am

Re: Mana for all characters

Post by Moonraker »

An interesting idea.....I like it...Adding mana to power special skills instead of once a minute usage... then also the time the special skill is active would have to be reduced a bit to allow for using one skill after another
PSH
Posts: 2
Joined: Fri Jul 03, 2015 5:47 pm

Re: Mana for all characters

Post by PSH »

Hey, if all characters are given mana bar, it is needed to add more gears for mage & fairy. This idea may make balance on PVP. But when all is done, there will be no difference between character. So I'm afraid that this game may be no longer interesting.
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_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

Re: Mana for all characters

Post by _NICKPAN_ »

James142 wrote:My idea is that all characters should have mana. I'm not saying give all characters spell, I say redo skills for mana use, say for archer,

Arrow Storm - 10 Mana - 800 splash damage to enemies in direction character is facing.

This would allow unlimited use for skills, no wait time/regent time
Well it is good idea. But it isnt mana. It is stamina xd
Boo
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