limit number of members
Moderator: Game Administrators
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- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
limit number of members
Has game growing and theres always more and more players we should uprage number of limit members
Example of BK is that we always full now and sometimes i cant invite more(for sure wont quit loyal members that can be bit not actives)
One ideia would be each 5 slots clan needed pay (example 500m), more 5 slots 1000m,more 5 slots 1500m
Example of BK is that we always full now and sometimes i cant invite more(for sure wont quit loyal members that can be bit not actives)
One ideia would be each 5 slots clan needed pay (example 500m), more 5 slots 1000m,more 5 slots 1500m
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
- Insider
- Posts: 2426
- Joined: Wed Jun 25, 2014 1:27 am
- Location: Saint-Petersburg, Russian Federation
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Re: limit number of members
That's nice idea. I would also double friend list 

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- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: limit number of members
I agree totalyInsider wrote:That's nice idea. I would also double friend list

dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
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- Posts: 724
- Joined: Mon Aug 04, 2014 4:56 pm
Re: limit number of members
Doubling the friends list would be nice. But the clan list is a bit iffy. You'd just get more and more people migrating to the same clan until there wouldnt really be a point in making a new clan. 35 completely active members who are on as much as you are for a game this size is quite a lot.
Bumping that to 50 or even doubling it. Thats a lot of people under one roof.
Bumping that to 50 or even doubling it. Thats a lot of people under one roof.
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- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: limit number of members
But iso if u see well uprage limit number of members is same has do second clan called BK2
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
-
- Posts: 724
- Joined: Mon Aug 04, 2014 4:56 pm
Re: limit number of members
Anyone anywhere can make a secondary clan. But thats not the point. A secondary clan is still seperate by game mechanics. That secondary clan cant access the same buildings etc.
If you raised the member limit to 50 or even 75. Due to the size of the game a lot may just gravitate to that clan. Just cause.
If you raised it too high, eventually the point of starting another clan becomes pointless. If the playerbase was 2x or 3x bigger than what it is now then i could possibly see reasoning behind it. But the playerbase isnt big enough to support that without massively lopsiding the game and killing off other possible clans.
DRjr ended up by changing name and becoming dominant. Links lnk2 ended up by just dissapearing. Sure these are clan extensions and you could argue that its the same idea. But if they were both integrated into DR or link because of member cap increases, they would just stay a mass of people still.
The ideas good. The PB isnt big enough to do it yet. Thats my opinion anyway.
If you raised the member limit to 50 or even 75. Due to the size of the game a lot may just gravitate to that clan. Just cause.
If you raised it too high, eventually the point of starting another clan becomes pointless. If the playerbase was 2x or 3x bigger than what it is now then i could possibly see reasoning behind it. But the playerbase isnt big enough to support that without massively lopsiding the game and killing off other possible clans.
DRjr ended up by changing name and becoming dominant. Links lnk2 ended up by just dissapearing. Sure these are clan extensions and you could argue that its the same idea. But if they were both integrated into DR or link because of member cap increases, they would just stay a mass of people still.
The ideas good. The PB isnt big enough to do it yet. Thats my opinion anyway.
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- Posts: 467
- Joined: Mon May 26, 2014 1:15 am
Re: limit number of members
You migh be right , this also was just an ideia
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage
Languages spoken:
Potugues,English
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- Posts: 3032
- Joined: Fri Oct 18, 2013 12:00 am
- Location: United States of America
Re: limit number of members
I agree with you here - if we had more players active in clans then making them bigger would be something to look in to, but right now I think it'd ultimately be bad for clans overall.
Beeware the Spiral Blitzbees...

- rearrow
- Posts: 1775
- Joined: Wed Jul 16, 2014 9:48 am
Re: limit number of members
lots of posibilities fir roleplay and use at the moment
raw for example.
.
rawT: trainee clan: before rising to the mother clan. someone most become lord in its child clan.
rawW: wizzards of raw, all wizzard clan
araw: agrresive raw. pvp oriented.
braw: black raw. if u get outlawed u kicked from raw but accepted here.
praw: peacefull raw, crafters, grinders
all could be subsidiairies if raw:
ONE RAW TO RULE THEM ALL
raw for example.
.
rawT: trainee clan: before rising to the mother clan. someone most become lord in its child clan.
rawW: wizzards of raw, all wizzard clan
araw: agrresive raw. pvp oriented.
braw: black raw. if u get outlawed u kicked from raw but accepted here.
praw: peacefull raw, crafters, grinders
all could be subsidiairies if raw:
ONE RAW TO RULE THEM ALL

- _NICKPAN_
- Posts: 679
- Joined: Mon Jun 22, 2015 6:39 pm
Re: limit number of members
I agree. Double friend list and clan members slot. I was ready to make MEG2 lol
Boo