limit number of members

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dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

limit number of members

Post by dinoponte2 »

Has game growing and theres always more and more players we should uprage number of limit members
Example of BK is that we always full now and sometimes i cant invite more(for sure wont quit loyal members that can be bit not actives)
One ideia would be each 5 slots clan needed pay (example 500m), more 5 slots 1000m,more 5 slots 1500m
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
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Insider
Posts: 2426
Joined: Wed Jun 25, 2014 1:27 am
Location: Saint-Petersburg, Russian Federation
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Re: limit number of members

Post by Insider »

That's nice idea. I would also double friend list :)
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: limit number of members

Post by dinoponte2 »

Insider wrote:That's nice idea. I would also double friend list :)
I agree totaly :)
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
Asmodeous
Posts: 724
Joined: Mon Aug 04, 2014 4:56 pm

Re: limit number of members

Post by Asmodeous »

Doubling the friends list would be nice. But the clan list is a bit iffy. You'd just get more and more people migrating to the same clan until there wouldnt really be a point in making a new clan. 35 completely active members who are on as much as you are for a game this size is quite a lot.

Bumping that to 50 or even doubling it. Thats a lot of people under one roof.
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: limit number of members

Post by dinoponte2 »

But iso if u see well uprage limit number of members is same has do second clan called BK2
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
Asmodeous
Posts: 724
Joined: Mon Aug 04, 2014 4:56 pm

Re: limit number of members

Post by Asmodeous »

Anyone anywhere can make a secondary clan. But thats not the point. A secondary clan is still seperate by game mechanics. That secondary clan cant access the same buildings etc.

If you raised the member limit to 50 or even 75. Due to the size of the game a lot may just gravitate to that clan. Just cause.

If you raised it too high, eventually the point of starting another clan becomes pointless. If the playerbase was 2x or 3x bigger than what it is now then i could possibly see reasoning behind it. But the playerbase isnt big enough to support that without massively lopsiding the game and killing off other possible clans.

DRjr ended up by changing name and becoming dominant. Links lnk2 ended up by just dissapearing. Sure these are clan extensions and you could argue that its the same idea. But if they were both integrated into DR or link because of member cap increases, they would just stay a mass of people still.

The ideas good. The PB isnt big enough to do it yet. Thats my opinion anyway.
dinoponte2
Posts: 467
Joined: Mon May 26, 2014 1:15 am

Re: limit number of members

Post by dinoponte2 »

You migh be right , this also was just an ideia
dinoponte1000 lvl1065 mage(BK)
dinoponte100 lvl114 mage(lilB)
Kheiron lvl380 archer(BK)
dinoman lvl102 dwarf(BK)
yeti lvl130 ogre(BK)
yetii ogre
dinoponte3 swordsman
dinoponte archer
Quem100000 mage

Languages spoken:
Potugues,English
blitzcraig
Posts: 3032
Joined: Fri Oct 18, 2013 12:00 am
Location: United States of America

Re: limit number of members

Post by blitzcraig »

I agree with you here - if we had more players active in clans then making them bigger would be something to look in to, but right now I think it'd ultimately be bad for clans overall.
Beeware the Spiral Blitzbees...
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rearrow
Posts: 1775
Joined: Wed Jul 16, 2014 9:48 am

Re: limit number of members

Post by rearrow »

lots of posibilities fir roleplay and use at the moment

raw for example.
.
rawT: trainee clan: before rising to the mother clan. someone most become lord in its child clan.
rawW: wizzards of raw, all wizzard clan
araw: agrresive raw. pvp oriented.
braw: black raw. if u get outlawed u kicked from raw but accepted here.
praw: peacefull raw, crafters, grinders

all could be subsidiairies if raw:
ONE RAW TO RULE THEM ALL ;)
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_NICKPAN_
Posts: 679
Joined: Mon Jun 22, 2015 6:39 pm

Re: limit number of members

Post by _NICKPAN_ »

I agree. Double friend list and clan members slot. I was ready to make MEG2 lol
Boo
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