Logging Off.
Moderator: Game Administrators
- Matthias
- Posts: 130
- Joined: Sat Mar 31, 2018 7:56 pm
Logging Off.
In PvP it is too easy for anyone to log off to get away. It only takes a few seconds.
Here is my idea:
A /save or /log command that logs you off and returns you to the home screen like the backspace key, after a certain amount of time.
If you do not use the /save command to lof off you will still log of but it will take longer.
Here is my idea for log time:
When on Map [0,0] its 3 seconds.
When Underground it's 30 seconds.
When on a Clan Map: 20 seconds.
When on PvP map: 25 seconds.
When under attack: 20 percent longer wait.
Also I think when you log on you should start at the entrance off the area you last entered.
Here is my idea:
A /save or /log command that logs you off and returns you to the home screen like the backspace key, after a certain amount of time.
If you do not use the /save command to lof off you will still log of but it will take longer.
Here is my idea for log time:
When on Map [0,0] its 3 seconds.
When Underground it's 30 seconds.
When on a Clan Map: 20 seconds.
When on PvP map: 25 seconds.
When under attack: 20 percent longer wait.
Also I think when you log on you should start at the entrance off the area you last entered.
Black named in game
Matthias - Archer (340)
Kenneth - Mage (110)
Elnathan - Ogre
Timothy - Dwarf
Known languages: English, C++, Java, XML, Python, C#, JS, PHP, Swift, HTML, CSS, Ruby, Kotlin, C, SQL, AJAX, JSON, ASP.
Matthias - Archer (340)
Kenneth - Mage (110)
Elnathan - Ogre
Timothy - Dwarf
Known languages: English, C++, Java, XML, Python, C#, JS, PHP, Swift, HTML, CSS, Ruby, Kotlin, C, SQL, AJAX, JSON, ASP.
- LostKnight
- Posts: 6445
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Logging Off.
I don't like PVP and the 11 second it is now is 10 seconds too long!Matthias wrote: Thu Jun 14, 2018 11:16 pm In PvP it is too easy for anyone to log off to get away. It only takes a few seconds.
So my idea is: If a character is NOT in a clan: logging is "instantaneous" if under PvP
OK OK I know, that is a lead balloon of an idea but ....
I'll fight for what I think is right!
- SellSword
- Posts: 4037
- Joined: Tue Aug 29, 2017 11:16 pm
- Location: Ardesia
Re: Logging Off.
I completely disagree. The only time I'm involved in PvP is if I'm attacked, and, yes, I will run/log each time. I have zero interest in people's clan wars or personal squabbles/power trips that lead them to attack others. Don't make me and the multiple others in the same boat pay by doing something like this.
[LK got his reply in first while typing this]
[LK got his reply in first while typing this]
Old soldiers never die, they just fade away.
- Humble_M
- Posts: 680
- Joined: Wed Dec 14, 2016 12:32 pm
Re: Logging Off.
I agree with LK and SS
It's good to be the king!
-- History of the World - Part I (1981)
username: Humble_M (Mage)
-- History of the World - Part I (1981)
username: Humble_M (Mage)
- LostKnight
- Posts: 6445
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Logging Off.
Well the lead balloon getting a little lighter. I don't ever see it happening though.
The PvP lovers have it.
But Imagine this: To PvP or Not to PvP ...
The PvP lovers have it.
But Imagine this: To PvP or Not to PvP ...
I'll fight for what I think is right!
- Matthias
- Posts: 130
- Joined: Sat Mar 31, 2018 7:56 pm
Re: Logging Off.
I guess it depends on whether you like pvp or notSellSword wrote: Fri Jun 15, 2018 12:28 am I completely disagree. The only time I'm involved in PvP is if I'm attacked, and, yes, I will run/log each time. I have zero interest in people's clan wars or personal squabbles/power trips that lead them to attack others. Don't make me and the multiple others in the same boat pay by doing something like this.
[LK got his reply in first while typing this]
Black named in game
Matthias - Archer (340)
Kenneth - Mage (110)
Elnathan - Ogre
Timothy - Dwarf
Known languages: English, C++, Java, XML, Python, C#, JS, PHP, Swift, HTML, CSS, Ruby, Kotlin, C, SQL, AJAX, JSON, ASP.
Matthias - Archer (340)
Kenneth - Mage (110)
Elnathan - Ogre
Timothy - Dwarf
Known languages: English, C++, Java, XML, Python, C#, JS, PHP, Swift, HTML, CSS, Ruby, Kotlin, C, SQL, AJAX, JSON, ASP.
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Logging Off.
I would suggest that anyone not in a clan, and who is not outlaw, who does not retaliate against unwanted PvP from someone who is not already an enemy, be allowed immediate immunity to further attacks from that person, providing that they are not in clan maps, or the Colosseum. All such PvP immunity immediately ceases if they later PvP anyone.
- Leone
- Posts: 5195
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Logging Off.
I'm not sure I'm in favour of immediate immunity from a certain player.
Why?
For the 99% of us it makes sense. There are always those who will take advantage, though. This idea seems to fall into that bracket.
If I'm wrong with this, I am very happy to be wrong.
Why?
For the 99% of us it makes sense. There are always those who will take advantage, though. This idea seems to fall into that bracket.
If I'm wrong with this, I am very happy to be wrong.
- LostKnight
- Posts: 6445
- Joined: Sat Sep 09, 2017 8:02 pm
- Location: Rockhiem nord i Steinhus nær Kedington
Re: Logging Off.
I wonder how many +1's I can add to a post before it goes into "to many characters".Arashiko wrote: Tue Jun 19, 2018 12:47 am I would suggest that anyone not in a clan, and who is not outlaw, who does not retaliate against unwanted PvP from someone who is not already an enemy, be allowed immediate immunity to further attacks from that person, providing that they are not in clan maps, or the Colosseum. All such PvP immunity immediately ceases if they later PvP anyone.
That sounds great.
I'll fight for what I think is right!
- death911
- Posts: 510
- Joined: Sat May 31, 2014 2:48 am
Re: Logging Off.
a Huge +1Arashiko wrote: Tue Jun 19, 2018 12:47 am I would suggest that anyone not in a clan, and who is not outlaw, who does not retaliate against unwanted PvP from someone who is not already an enemy, be allowed immediate immunity to further attacks from that person, providing that they are not in clan maps, or the Colosseum. All such PvP immunity immediately ceases if they later PvP anyone.
immediate immunity to nonclanned players. love it
What is Death!!
To think our self confidence is lower than that of our enemies is Death!!
Staying alive in battlefield in fear of our enemies is Death!!
Running from our enemy instead of fighting is Death!!
To think our self confidence is lower than that of our enemies is Death!!
Staying alive in battlefield in fear of our enemies is Death!!
Running from our enemy instead of fighting is Death!!