That's why I'm saying the manual is Edited up somehow. needs to be repairedcoolguy wrote: Mon Sep 23, 2019 3:56 pmHmm, no. A maxed or randomly leveled tower/building can shoot whatever is inside(missiles) or arrows at any character with any HP.Lestat wrote: Mon Sep 23, 2019 3:48 pm Yes i know the math, manual says fire only if player hp is 3x building str. If this is the case, how does a 2850 tower shoot fire at a 150 level account with less than 100k hp ?
Clan New Ideas Subject
Moderator: Game Administrators
- coolguy
- Posts: 131
- Joined: Fri Aug 14, 2015 3:28 pm
- Location: Riyadh, Saudi Arabia
Re: Clan New Ideas Subject
I'm the palm between the two swords
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- Lestat
- Posts: 582
- Joined: Fri Jun 17, 2016 6:39 am
Re: Clan New Ideas Subject
Yes i think they reworked buildings but didn't update the game manual to reflect the changes.
lestat / sword 1038
OgreLes / ogre 2001
Loco / archer 250
-ForKotu- / mage 1143
krampdtyl / dwarf 125
Duke clans ObeY, -OC-
OgreLes / ogre 2001
Loco / archer 250
-ForKotu- / mage 1143
krampdtyl / dwarf 125
Duke clans ObeY, -OC-
- coolguy
- Posts: 131
- Joined: Fri Aug 14, 2015 3:28 pm
- Location: Riyadh, Saudi Arabia
Re: Clan New Ideas Subject
Hello, again. Thought of another idea. Buildings/Walls build limits.
*While/Before a player places a Building/Wall, there can be a small Text Box somewhere that can inform the Lord/Duke how many Building/Wall left for him to place.
*Another idea is. An Unfinished building can sometimes be hard to find between your base. So why not give it a specific color on the Mini Map that would help the player to find where is the Unfinished Building.
And Thanks <3
*While/Before a player places a Building/Wall, there can be a small Text Box somewhere that can inform the Lord/Duke how many Building/Wall left for him to place.
*Another idea is. An Unfinished building can sometimes be hard to find between your base. So why not give it a specific color on the Mini Map that would help the player to find where is the Unfinished Building.
And Thanks <3
I'm the palm between the two swords
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- Leone
- Posts: 5195
- Joined: Wed Aug 28, 2013 12:00 am
- Location: Ashdown Village
Re: Clan New Ideas Subject
Quick way to test. Stock one fire missile in your tower. If it fires once then it is only one shot. If it fires 30 shots then...you know the rest.coolguy wrote: Mon Sep 23, 2019 3:09 pmAnd game manual is Edited up lol, I bet on my 10 pets if 1 missile does 30 shotsLestat wrote: Mon Sep 23, 2019 3:03 pm Just to let you know. Game manual says stone missile are normal damage(i.e. 1/2 building str), arrows are half this( 1/4 building str?) And fire is 150% normal(3/4 building str ? (used only if attackers hp is 3x building str))
- coolguy
- Posts: 131
- Joined: Fri Aug 14, 2015 3:28 pm
- Location: Riyadh, Saudi Arabia
Re: Clan New Ideas Subject
Exactly. I've tested it. It's quite random.Leone wrote: Mon Sep 23, 2019 10:31 pmQuick way to test. Stock one fire missile in your tower. If it fires once then it is only one shot. If it fires 30 shots then...you know the rest.coolguy wrote: Mon Sep 23, 2019 3:09 pmAnd game manual is Edited up lol, I bet on my 10 pets if 1 missile does 30 shotsLestat wrote: Mon Sep 23, 2019 3:03 pm Just to let you know. Game manual says stone missile are normal damage(i.e. 1/2 building str), arrows are half this( 1/4 building str?) And fire is 150% normal(3/4 building str ? (used only if attackers hp is 3x building str))
I'm the palm between the two swords
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